![]() Then I went to MSP, and fought the sacred longui for the remnants for this current event since they just recently refreshed MSP, and the current event wants those remnants. I also set vertical sync to yes because I don't want any screen tearing of course. I also set it to a cap of 60 fps because 60 is enough. Once I was in the game: I set it to 1920x1080 resolution (1080p). how well would B&S run on it? Well the results are above. Basically, if you bought the best gaming computer imaginable. ![]() this allowed me to test how well B&S runs on a SUPER powerful machine. Instead, the only thing your computer needs to be able to do is stream a 1080p video feed from Nvidia's computer to your monitor. This takes all the strain of running the game off of your computer, theoretically letting you play a super demanding game in terms of resource requirements at max settings even if you are on a pretty bad computer. This means that their machine will play Blade & Soul for you. What this does is lets YOU remote control one of Nvidia's really powerful gaming computers. You sign up to this service and then log in. In fact, they have a whole bunch of them. In this case, GeForce Nvidia builds a super hyper powerful gaming machine that they have at one of their locations. Have you ever contacted a customer support company about your computer, and the tech support guy gets you to let him remote control your PC from his location using a program like Remote PC or something so that he can fix it as if he was there? Ok. For those of you who don't know how it works exactly: Ok so I signed up for this GFN thing to test it out. will you acknowledge that the game is optimized poorly due to programing, and it is YOUR fault, and NCsoft needs to fix it now? This is proof that literally no matter how powerful your computer is, you CANNOT get B&S to run well no matter what. This is on GeForce's own super powerful computers. FPS in top left central area.Ĥ) FPS with characters turned off: 18 frames per second. about 4 minutes to actually start the game.ģ) FPS with characters turned on: 10 frames per second. I just looked at my cell phone when I hit the "Start Game" button on the launcher.Ģ) Another 1 minute to get through the loading screen to actually get into the game from the character select, so. I will be playing BnS exclusively via GFN but really disappointed with poor raids fpsįor all of you thinking that maybe if you just buy a powerful enough computer, you could run B&S well:ġ) 3 min to load the game - I didn't count seconds. or maybe just make 32bit client not crash all the time / I'm actually gonna test it tomorrow see how it does fps-wise also hopefully NCSoft/nvidia can look into some optimizations (is the korean nvidia 3D profile applied? and tbh at this point they should just implement some of the bnsbuddy features into official launcher) GeforceNOW machines are not famous for their CPUs, from what I understand they use Intel CC150 right now, hopefully upgrades coming soon (there's some complaints about its single core performance) ![]() lag/latency - really good, couldn't tell a difference, in-game MS meter around 100ms in combat, stable, 0 lag (EU) - your mileage may vary fps in MSP/silversteel laboratory with 'optimized for combat' on - really bad, crazy stuttering, unresponsive buttons, often unable to react to mechanics ( fps in dungeons at bossfights, 6 people: 20-50, some stuttering, mostly responsive (all settings/effects max, no AA) fps outside running around in busy areas is usually 40-60fps (all settings/effects max, no AA, 60fps limit because is stream is capped at 60) I didn't clock loading times but they seem fine, I was usually first/early to load in dungeons ![]() yes, initial loading screen is long (for 64 bit client anyway) so I swapped to 64bit - stable as hell, 0 crashes I started with 32bit client and it crashed within 2 min (at F8 lobby) Some thoughts from long time GFN guy, after playing 12hours today (on the 1080c rig): ![]()
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